Made for the class Building Worlds, the assignment was to represent Plato's allegory of the cave by experimenting with the terrain tool, basic level geometries, and lighting. I decided to throw in some user input to enact the transition of the prisoner to the philosopher, enabled by the player.

More information

Published1 year ago
StatusReleased
PlatformsHTML5
AuthorMillmatic
GenreOther
Player countSingleplayer